Object: World/Dataset

When transforming the Dataset in relation to the World, the orientation is changed and the only way to restore the original orientation is to click Reset.

This will set the orientation back to that orientation which existed after the data was read in. It will reset all World transforms done, it will not merely undo the most recent action.

Object: World/Dataset Action: Multi-Transform

The transform is specified by clicking M1for XY translation, M2 for XYZ rotation and M3 for magnification/scaling. Actions are performed relative to screen orientation, with the exception of Dataset scaling, which is uniform about the dataset's local origin. The hints on mouse button functionality appear as shown in the image below.


Figure 1.

If the current Object is World, Dataset, Region, Surface or Light (but not Title or Legend or Plot), and the current Action is Multi-Transform, then an additional set of transform controls can be toggled by clicking the Spacebar on your keyboard. This will change the icons and their behavior. Clicking the Spacebar again will return the icons to their previous state.

The toggle mode only functions if the modeling window is the window which has focus. Depending on your computer settings, a window may need to be clicked to gain focus. Quick-picking on an object (Shift-M1) will normally cause the panel that comes up to have focus. You may need to click on the modeling window to gain focus there for this feature to work.


Figure 2.
When the -fc command line option is used when running AcuFieldView, the transform specification of the mouse buttons is changed. The FAST-like transforms are accomplished by clicking M1 for XYZ rotation, M2 for magnification/scaling and M3 for XY translation. Actions are performed relative to screen orientation, with the exception of Dataset scaling, which is uniform about the Dataset's local origin. In addition, the default demotion mode will be None and the default tracking will change from Track to Running.


Figure 3.
Again, recognize that you can use the Spacebar, when the modeling window has the mouse focus to toggle between the mouse controls shown in the images above and below.


Figure 4.

Object: World/Dataset Action: Locked Rotation

The transform is specified by clicking M1 for Y rotation, M2 for X rotation and M3 for Z rotation. The rotations are performed relative to screen orientation. When Object is World, the center of rotation is the center of viewing, which is the center of the screen in X, Y and at a Z depth set by Locked Translation (see below). When Object is Dataset, the center of rotation is the local origin of the current dataset.


Figure 5.

Object: World/Dataset Action: Locked Translation

The transform is specified by clicking M1 for X translation, M2 for Y translation and M3 for Z translation. The following actions are performed relative to screen orientation:


Figure 6.

When Object is World and Perspective is turned off, Z translation is not apparent during interaction. However, this does affect the center of the Object which is apparent when rotating the Object. The Center button will move the World Object back so that the rotation center is at the middle of the World bounding box.