View new features for HyperWorks 2021.
Learn the basics and discover the workspace.
Discover HyperWorks functionality with interactive tutorials.
Learn how to create, open, import and save models.
Set up your sessions in HyperWorks and create report templates.
Solver interfaces supported in HyperWorks.
A solver interface is made up of a template and a FE-input reader.
Create, organize, and manage the CAE parts.
Create, edit, and cleanup geometry.
Learn about the different types of mesh you can create in HyperWorks.
Create and edit 0D/1D entities and edit 2D elements.
Rapidly change the shape of the FE mesh without severely sacrificing the mesh quality and create, edit, and apply shapes for subsequent design optimization studies.
Create connections between parts of your model.
HyperMesh composites modelings.
Tools used for crash and safety analysis.
The Design Space environment is dedicated to topology optimization model build and setup. It facilitates rapid model creation by generating the voxel design space for a number of different use cases.
Multi-disciplinary design exploration and optimization tools.
Many essential utility tools using HyperWorks-Tcl have been developed over the years to support Aerospace customers. A few tools have been collected and upgraded to be compatible with this release.
Import an aeroelastic finite element model with Nastran Bulk Data format.
Use the marine tool set to streamline the creation of properties and 1D stiffener mesh using the info read from Marine CAD tools.
Use Squeak and Rattle Director tool set to create evaluation lines, evaluate them and optimize the interfaces to eliminate squeak and rattle issues.
Panels contains pre-processing and post-processing tools.
HyperView is a complete environment to visualize, query, and process results data.
HyperGraph is a data analysis and plotting tool with interfaces to many CAE file formats.
MotionView is a general pre-processor for Multibody Dynamics.
MotionView is a general pre-processor for Multi-body Dynamics.
The Model Browser allows you to view the MotionView model structure while providing display and editing control of entities.
The MotionView ribbons allows you to quickly access tools and standard functions, and is located along the top of MotionView.
MotionView supports the importing of several types of CAD and FE formats.
MotionView has many pre-processing and post-processing capabilities with regards to flexible bodies, or flexbodies, for multi-body dynamics models.
From the Preferences menu, you can access the Options dialog.
Explore the various vehicle modeling tools.
The vehicle library models most four-wheeled vehicles in production today. Models can be modified interactively in MotionView to support topologies that are not supported in the vehicle library. The vehicle library is open-source, ASCII-based, and can be modified by you. The methods in the vehicle library can also be used and adapted to model non-automotive land vehicles, such as tractors and trucks.
A widely used process in the automotive industry is to split the suspension design and development into three distinct stages. The stages are typically performed by different teams working in different locations and at different times during the vehicle program. Ideally, the teams will share model data, modeling methods, and results widely. Since the teams are working on the same vehicle, the engineering lessons learned by one group will need to be shared with the other two teams.
All of the MotionView models can be used in either a Design of Experiments (DOE) or Optimization study using the HyperStudy client in HyperWorks.
In a front MacPherson strut (1pc LCA) suspension the knuckle and wheel are located by a control arm and strut. The coil spring is part of the strut and acts between the strut tube and the vehicle body. The spring’s axis typically is not parallel to the strut, but is offset to minimize the bending moment in the strut.
In a front MacPherson strut (2pc LCA) suspension, the knuckle and wheel are located by a control arm and strut. The coil spring is part of the strut and acts between the strut tube and the vehicle body. The spring’s axis typically is not parallel to the strut, but is offset to minimize the bending moment in the strut.
The multi-link suspension derives its name from the fact that it is made up of three or more links. The MotionView multi-link suspension contains four links, and it is generally used on cars and off-road vehicles. This suspension offers flexibility to the designer, since each link’s location can be determined independently.
The Short-Long Arm (SLA) suspension is also known as a Double Wishbone suspension. The SLA name is derived from the length of the control arms. The lower arm is typically long to provide a good spring lever ratio. The upper arm is typically short to provide the proper camber curve. This suspension is widely used on cars, light trucks, and on independent suspension heavy trucks.
A Short-Long Arm (SLA) suspension configuration is also known as a Double Wishbone suspension. The SLA name is derived from the length of the control arms. The lower arm is typically long to provide a good spring lever ratio. The upper arm is typically short to provide the proper camber curve. This suspension is widely used on cars, light trucks, and on independent suspension heavy trucks. The two-piece lower control arm is the only difference between the two front SLA suspensions.
The rear suspension model is built using the same process as the front suspension. Eleven different rear suspensions are available using the Assembly Wizard.
Events create motions and forces in the model which make the system move. Most events add additional parts to the model to perform the simulation.
The Static Ride analysis is a simulation of both wheels moving up and down, in phase, with the steering wheel held fixed. The chassis is fixed-to-ground. The displacement of the wheel center is prescribed by the user. The suspension moves via a simple control system and a “suspension test rig”. The wheel is constrained at the tire patch location to the suspension test rig using an in-plane joint. Standard suspension requests (caster, camber, toe, etc.) are included as part of the ride analysis and are described here. The front and rear suspension ride analyses are similar.
The Task Wizard dialog allows you to select the analysis tasks to be run.
In MotionView, models are assembled from libraries of pre-defined systems using the Assembly Wizard, located on the Model menu. The Assembly Wizard dialog guides you through the assembly process, ensuring that your selections are compatible.
The attachments specified during the assembly process (using the Assembly Wizard dialog) can be modified using the Attachment Wizard, located on the Model menu. The Attachment Wizard dialog guides you through the process of modifying the model attachments.
The Set Wizard Path dialog allows you to select directories in which several files are stored.
Reference material for the HyperWorks Desktop scripting interface which is a set of Tcl/Tk commands.
Reference materials for the MotionView MDL Language, Tire Modeling, and the MDL Library.
Reference material detailing command statements, model statements, functions and the Subroutine Interface available in MotionSolve.
Reference material for Templex (a general purpose text and numeric processor) and additional mathematical functions and operators.
Reference materials for the MotionView Python Language.
MediaView plays video files, displays static images, tracks objects, and measures distances.
TextView math scripts reference vector data from HyperGraph windows to automate data processing and data summary.
TableView creates an Excel-like spreadsheet in HyperWorks.
Create and export Document and Presentation reports with one click and also define your own report structure.
Explore the various vehicle modeling tools.
MotionView is a general pre-processor for Multibody Dynamics.
The vehicle library models most four-wheeled vehicles in production today. Models can be modified interactively in MotionView to support topologies that are not supported in the vehicle library. The vehicle library is open-source, ASCII-based, and can be modified by you. The methods in the vehicle library can also be used and adapted to model non-automotive land vehicles, such as tractors and trucks.
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