Rename Entities
Change the name of entities.
View new features for HyperWorks 2021.
Learn the basics and discover the workspace.
Explore the HyperWorks user interface.
View controls enable you to control the view and display of your model in the modeling window.
Quickly find and open the tools, panels, and browsers that are available from the ribbons or from the Utility Browser, as well as create entities and solver cards.
Select and deselect entities to modify with other HyperWorks tools. Selected entities are outlined to indicate their selection state.
Translate, rotate, and align the model.
Use the Measure tool to measure length, angles, radii, areas, volumes, centers of gravity, and bounding boxes.
Learn how to manipulate entities in HyperWorks.
Learn the basics of working with entities.
Add entities to the model.
Modify entity parameters.
Remove entities from the model.
Duplicate selected entities.
Change the name of entities.
Change the display color of entities in the modeling window.
Change the display of an entity's geometry and mesh in the modeling window.
Determine which collector new entities are placed in.
Edit an entity's card. You can edit multiple entities provided they use identical card images.
In Review mode, you can review selected entities irrespective of their display state.
Open the Reference Browser and display the relationship of selected entities to other entities in the model in a hierarchical tree structure.
Set various states for entities in a model.
Learn how to work with entities using the Entity Editor.
Use the tools in the Home ribbon group menu to transform, mirror/reflect, and adjust the dimensions of entities.
Undo and redo actions performed in HyperWorks.
Default keyboard shortcuts and mouse controls.
Discover HyperWorks functionality with interactive tutorials.
Learn how to create, open, import and save models.
Set up your sessions in HyperWorks and create report templates.
Solver interfaces supported in HyperWorks.
A solver interface is made up of a template and a FE-input reader.
Create, organize, and manage the CAE parts.
Create, edit, and cleanup geometry.
Learn about the different types of mesh you can create in HyperWorks.
Create and edit 0D/1D entities and edit 2D elements.
Rapidly change the shape of the FE mesh without severely sacrificing the mesh quality and create, edit, and apply shapes for subsequent design optimization studies.
Create connections between parts of your model.
HyperMesh composites modelings.
Tools used for crash and safety analysis.
The Design Space environment is dedicated to topology optimization model build and setup. It facilitates rapid model creation by generating the voxel design space for a number of different use cases.
Multi-disciplinary design exploration and optimization tools.
Many essential utility tools using HyperWorks-Tcl have been developed over the years to support Aerospace customers. A few tools have been collected and upgraded to be compatible with this release.
Import an aeroelastic finite element model with Nastran Bulk Data format.
Use the marine tool set to streamline the creation of properties and 1D stiffener mesh using the info read from Marine CAD tools.
Use Squeak and Rattle Director tool set to create evaluation lines, evaluate them and optimize the interfaces to eliminate squeak and rattle issues.
Panels contains pre-processing and post-processing tools.
HyperView is a complete environment to visualize, query, and process results data.
HyperGraph is a data analysis and plotting tool with interfaces to many CAE file formats.
MotionView is a general pre-processor for Multibody Dynamics.
MediaView plays video files, displays static images, tracks objects, and measures distances.
TextView math scripts reference vector data from HyperGraph windows to automate data processing and data summary.
TableView creates an Excel-like spreadsheet in HyperWorks.
Create and export Document and Presentation reports with one click and also define your own report structure.
Learn how to manipulate entities in HyperWorks.
Learn the basics and discover the workspace.
Learn the basics of working with entities.
Change the name of entities.
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Change the name of entities.
(HyperMesh only)
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