*Name()

Name of a material as it is listed in the interface.

Syntax

*Name ("Material Name")

Application

MotionView and HyperView

Inputs

"Material Name"
The material name.

Context

*BeginMaterial()

*BeginPalette()

Example

*BeginPalette()
	*BeginMaterial()
		*Name("blue cool")
		*Emission(0, 0, 0)
		*Ambient(0.025, 0.025, 0.1)
		*Diffuse(0.125, 0.125, 0.5)
		*Specular(0, 0, 0)
		*Shininess(0)
		*Alpha(1)
	*EndMaterial(1)
*EndPalette()