Bend

Bend one or more objects with respect to an axis.

  1. On the ribbon, click the Modify tab.
  2. Click the Bend icon.

    Note: You may need to click the arrow to access other tools in the Deform family.
  3. Click one or more objects, and then right-click to confirm.
  4. Optional: To view the source object in the modeling window, in the guide bar, click Show Source Objects.
  5. To define the bend angle, do one of the following:
    • Drag the bend angle arrow.
    • Click the bend angle arrow, and then enter a Degree.
  6. Right-click and mouse through the check mark to exit, or double-right-click.

Edit the Deform Object

Reposition the axis, resize the interval, reapply blend operations, or define a tolerance for a deform object.

  1. Double-click the object to enter edit mode.
  2. Edit the deform object:
    To Do this Note
    Modify the interval length
    • Drag the Start or End manipulator (blue square).
    • Click the blue line, and then enter a length.
    A dashed blue line indicates the start and end length. To modify this, click the dashed line, and then enter a length.
    Move the axis point
    • Drag the axis point.
    • Click the axis point. In the microdialog:
      • Select the X, Y, or Z axis.
      • Click the chevron, and then enter the x, y, and z coordinates.
    To reset the changes, click the axis point, and then select Reset Origin and Axis.
    Move the origin point
    • Drag the origin point.
    • Click the origin point, and then enter the x, y, and z coordinates.
     
    Reapply a blend operation from a source object such as a round In the Control Panel, select Reblend.  
    Modify the tolerance In the Control Panel, enter an Accuracy [%]. The maximum value is 100%.

    Changing the Accuracy [%] may slow down the operation or cause it to fail.

  3. Right-click and mouse through the check mark to exit, or double-right-click.