hide component

Hides components in the active model.

Syntax

hide component all

hide component marked

hide component <range>

hide component select

Arguments

all
Hide all components.
marked
Hide marked components.
<range>
Hide components based on IDs. For example, 1-3,8,13-20,25?,3*.
Hide components based on labels or lists (wildcards supported). For example, "Rigid Barrier", Bump??, back* and hinge, handle.
select
Shows/hides entities interactively selected from the modeling window.
select only works in the Unity framework.

Examples

Hide components by ID:
hide component 7,9
hide component 3-5
Hide components by name:
hide component "SHELL:       BUMPER"