When you are satisfied with the geometry of your model, you can proceed to apply a mesh to the model’s surfaces. The Utility menu provides shortcuts to three types of meshing – standard meshing (Mesh macro), rigid tool surface meshing (R-Mesh macro), and tetrameshing (Tetramesh macro).
Rigid tool surface meshing creates quad/tria shell mesh that is ideal for representing rigid tool surfaces such as a die.
Use tetrameshing for the deformable parts of your model to attain the most accurate results.
Applying Material to the Parts
Creating a Solver Input Deck (.key file)