mesh
Creates mesh in an axes and returns handles of the mesh.
Syntax
h = mesh(x, y, z)
h = mesh(z)
h = mesh(..., color)
h = mesh(..., property, value, ...)
h = mesh(hAxes, ...)
Inputs
- x, y, z
- Range of the x, y, and z axes.
- color
- Color of mesh.
- property
- Properties that control the appearance or behavior of the graphics object.
- value
- Value of the properties.
- hAxes
- Axis handle.
Outputs
- h
- Handle of the mesh graphics object.
Example
Simple mesh example.
clf;
x=[0:0.1:2*pi];
y=x;
z=sin(x')*cos(y);
mesh(x, y, z)
Comments
If there is no axes, one will be created first. If x and y are omitted, the index of the columns of z is used for x coordinates and the index of the rows of z is used for y coordinates. mesh takes optional arguments to control the surafce style. It can be either the color of the mesh (not supported yet), or property/value pair(s), or both.