WinProp_PrePro

Data Fields

Detailed Description

This structure is used to preprocess an indoor vector database for the usage with the Intelligent Ray Tracing model. The structure is passed to the function WinProp_PreProcessIndoor.

Remark Important: The structure is packed with 1 byte alignment. It can be initialized with default values by using WinProp_Structure_Init_PrePro.

Field Documentation

TotalDatabase
int WinProp_PrePro::TotalDatabase
  • 1 = Preprocess total database
  • 0 = Preprocess only a part of the database If only a part of the database is preprocessed, the relevant area has to be with LowerLeft and UpperRight (see below).
LowerLeft
COORDPOINT WinProp_PrePro::LowerLeft
Definition of lower left corner of area (only relevant if TotalDatabase is 0).
UpperRight
COORDPOINT WinProp_PrePro::UpperRight
Definition of upper right corner of area (only relevant if TotalDatabase is 0).
Resolution
double WinProp_PrePro::Resolution
Resolution for preprocessing (is the same as the resolution of prediction later).
NrHeights
int WinProp_PrePro::NrHeights
Number of heights to be preprocessed. This value must be at least 1.
Heights
double * WinProp_PrePro::Heights
Array with all height values for which a preprocessing should be computed. There must be at least one height available.
TileLength
double WinProp_PrePro::TileLength
Length of tiles for preprocessing.
TileLengthSurface
double WinProp_PrePro::TileLengthSurface
Length of tiles for preprocessing. Value for surface predictions.
TileLengthPlane
double WinProp_PrePro::TileLengthPlane
Length of tiles for preprocessing. Value for predictions on prediction planes.
SegmentLength
double WinProp_PrePro::SegmentLength
Length of segments for preprocessing.
AdaptiveResolution
int WinProp_PrePro::AdaptiveResolution
Use adaptive resolution?
  • 1 = Yes.
  • 0 = No.
AdaptiveResolutionFactor
int WinProp_PrePro::AdaptiveResolutionFactor
Factor for adaptive resolution (if used).
SphericalMode
int WinProp_PrePro::SphericalMode
Mode for spherical zone.
  • 1 = use fixed spherical zone (radius defined by SphericalRadius).
  • 0 = spherical zone not used.
SphericalRadius
double WinProp_PrePro::SphericalRadius
Radius for spherical zone (if used).
MultipleInteractions
int WinProp_PrePro::MultipleInteractions
Consider multiple interactions per ray.
OnlyRaysInsideBuilding
int WinProp_PrePro::OnlyRaysInsideBuilding
Preprocess only rays inside building. There must be a ground plate available in order to distinguish between outdoor and indoor.
OnlyPixelsInsideBuilding
int WinProp_PrePro::OnlyPixelsInsideBuilding
Preprocess only pixels inside building. There must be a ground plate available in order to distinguish between outdoor and indoor.
ExcludeDiffractions
int WinProp_PrePro::ExcludeDiffractions
  • 0 = Consider diffractions
  • 1 = Diffractions not considered
MultiThreading
int WinProp_PrePro::MultiThreading
Number of threads being used for the preprocessing. Needs to be greater than zero.
PolygonNrCorners
int WinProp_PrePro::PolygonNrCorners
Number of corners in polygon.
PolygonCorners
COORDPOINT * WinProp_PrePro::PolygonCorners
The corners of the polygon.
PreprocessingMode
int WinProp_PrePro::PreprocessingMode
The preprocessing mode.
  • 0 = Rectangular area.
  • 1 = Area defined by a polygon.
  • 2 = Point mode.
Model
int WinProp_PrePro::Model
The propagation model, for which the preprocessing shall be computed, see WINPROP_MODEL_... defines
The documentation was generated from the following file:
  • source.eng/Interface/Prepro.h