HyperCrash

To modify or delete a rigid body

To modify or delete a rigid body

Previous topic Next topic No expanding text in this topic  

To modify or delete a rigid body

Previous topic Next topic JavaScript is required for expanding text JavaScript is required for the print function  
1.From the Menu Bar, select Mesh Editing > Rigid Body > Modify.

rigid_body_modify

2.Click treeSelectUnselectAll-24 to select all the rigid body(ies).
3.Click selectGeneral-24 and pick rigid body(ies) in the graphic window.

or

Click selectSpotweldByBox and draw a box around the rigid body(ies) to select.

4.Click selectPartGeneral-24 and pick parts in the graphic window.

or

Click selectPartByBox-24 and, in the graphic window, drag a box to select parts.

5.Click the rigid body line in the listing window to select it.

Several rigid bodies from this list can be selected using the  SHIFT, CTRL, or SHIFT+CTRL keys.

6.Click reviewGeneral-24 to display the rigid body(ies) in the graphic window.
7.Click calculatesubmodel to compute the rigid body(ies).

 

 

Modification

1.After selecting only one rigid body, click reviewGeneral-24 to do any of the following:
Change the rigid body name.
Select or deselect nodes or parts (see Node Selection).
Modify the rigid body master node location (see Rigid Body Master Node).
Modify the skew frame (see Reference Axis).
Modify the sensor (see Sensor).
Modify the rigid body properties (see Rigid Body Properties).
2.Click automaticGeneral-24 to automatically move all the rigid body master nodes to their center of gravity.
3.Click Save to save the modified rigid body.

 

Deletion

1.After selecting only one rigid body, click reviewGeneral-24.
2.Click deleteGeneral-24 to delete the selected rigid bodies.
3.Answer the question in the pop-up dialog window with Yes or Cancel.

 

Validation

1.Click See to view the modified rigid body.
2.Click Save to save the modified rigid body; or

Click Cancel to cancel the rigid body modifications.

3.Click Close to close the menu.