MotionView Panels

Explore the various panels and tools in MotionView.

The MotionView tool buttons are displayed on the various toolbars when a model is loaded in the active window.

A summary of each model tool is presented below and a description of each panel follows:

Button Panel/Tool Description
Graphic Entity Attributes Sets options for graphic entities.
Run Solver Submits a solver run.
Entity Selector Sets the graphic screen selection mode.
System/Assemby Allows you to create and save systems/assemblies, to modify system/assembly attachments, and to set system options and initial conditions.
Analysis Allows you to create and save an analysis, to modify analysis attachments, and to set analysis options and initial conditions.
Command Sets Allows you to create command sets for the solver-command file. The command sets for a model are order dependent since they define the contents of the solver command file.
Points Allows you to create points and to edit point coordinates.
Bodies Allows you to edit the mass properties, orientation rules, and initial conditions for bodies.
Vectors Allows you to create vectors and to edit vector components.
Markers Allows you to create markers and to edit location and orientation rules for markers.
Curves Allows you to create and edit curves. Curves hold x-y data for nonlinear properties. This panel has similar options as the Define Curves panel in HyperGraph.
Spline3D Allows you to add and edit three dimensional spline data.
Graphics Allows you to change the graphical attributes of entities in your model. Graphical attributes include color, state, and rendering method.
Surfaces Allows you to create surfaces for use with advanced joint entities.
Deformable Curves Allows you to create and edit deformable curves. These curves can change their shape during the simulation and can be used with advanced joints and contacts.
Deformable Surfaces Allows you to create and edit deformable surfaces. These entities can change shape during the simulation and can be used with advanced joints and contacts.
Joints Allows you to edit properties, connectivity, orientation rules, and initial conditions for joints.
Motions Allows you to create motions and to edit the initial conditions, displacements, velocities, and acceleration of joints.
Couplers Allows you to edit joint couplers.
Gears Allows you to create a gear entity to relate the motion of two joints.
Advanced Joints Allows you to create a set of joints where points, curves and surfaces stay in contact throughout the simulation.
General Constraints Allows you to create a generic expression based constraint.
Forces Allows you to create forces and to edit the orientation and properties of forces.
Modal Forces Allows you to create modal forces and to edit the orientation and properties of forces
Bushings Allows you to edit the orientation, connectivity, stiffness, damping, and preloads of bushings.
Fields Allows you to create and edit fields to relate forces between two bodies.
Spring Dampers Allows you to edit the connectivity, properties, and initial conditions of springs and dampers.
Beams Allows you to edit the connectivity, properties, and orientations of beams.
Polybeams Allows you to edit the connectivity, properties, and points of a polybeam.
Contacts Allows you to set contact data.
Solver Variables Allows you to set solver variable data
Solver Arrays Allows you to set solver array data.
Solver Strings Allows you to set solver string data.
Solver Differential Equations Allows you to set solver differential equations
Control SISOs Allows you to set control entity data.
Sensors Allows you to create and edit a sensor entity to modify the solver behavior during simulation.
Control State Equations Allows you to set control state equations.
FMU Allows you to add a Functional Mock-up Unit and connect it to a multi-body model.
Outputs Allows you to create and edit output and requests such as displacement, velocity, acceleration, and force.
Datasets Allows you to access user-defined datasets.
Templates Allows you to insert segments of text into your model.
Forms Allows you to edit data stored in user-defined panels.