Use the Interpolated tool to interpolate direct mesh
movement onto surrounding solids/surfaces and update the mesh accordingly.
All nodes falling within the
boundaries or solid bodies are interpolated to determine their weighted displacement
based on the distance from their surrounding "moving” surfaces.
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From the Motion ribbon, click the Interpolated tool.
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Select surfaces and/or solids.
Use the
guide bar selectors to filter which entity type
you can select.
If the Include bounding surfaces option
is active, selecting a solid will automatically select all the corresponding
bounding surfaces.
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From the guide bar, execute the command in the following
ways: