Create polygonal surfaces that can easily be converted into NURBS surfaces. PolyNURBS combines the ease and simplicity
of polygonal modeling with the precision and flexibility of NURBS, allowing you to quickly create free-form solid
geometry that is smooth and continuous.
Measure dimensions, analyze curvature, check for continuity and watertightness, analyze the draft, detect undercuts,
assign tags to entities, edit and visualize streamlines as static images or animations, create design iterations on
the fly, and assign variables.
Edit and visualize streamlines as static images or animations, animate simulation results in mesh models using a color
map, and change the animation loop duration.
Dimension a line, edge, bounding box, angle, and radius/diameter in order to create objects which must fit predefined
dimensions. You can also insert a general annotation to label the parts of your model.
Measure dimensions, analyze curvature, check for continuity and watertightness, analyze the draft, detect undercuts,
assign tags to entities, edit and visualize streamlines as static images or animations, create design iterations on
the fly, and assign variables.
Note: This is an analysis tool; results are displayed only while the tool is open.
To draw a dimension as a visual reference, use the Linear Dimension tool.
On the ribbon, click the Analysis tab.
Click the Distance icon.
Define the points:
Click to define the first point.
Click to define the second point.
Tip: To reposition a point, drag it.
The following information is displayed:
Distance: The distance between the points in 3D
space.
Dx: The distance between the points along the
global x-axis.
Dy: The distance between the points along the
global y-axis.
Dz: The distance between the points along the
global z-axis.
Right-click and mouse through the check mark to exit, or double-right-click.