Create polygonal surfaces that can easily be converted into NURBS surfaces. PolyNURBS combines the ease and simplicity
of polygonal modeling with the precision and flexibility of NURBS, allowing you to quickly create free-form solid
geometry that is smooth and continuous.
Measure dimensions, analyze curvature, check for continuity and watertightness, analyze the draft, detect undercuts,
assign tags to entities, edit and visualize streamlines as static images or animations, create design iterations on
the fly, and assign variables.
Dimension a line, edge, bounding box, angle, and radius/diameter in order to create objects which must fit predefined
dimensions. You can also insert a general annotation to label the parts of your model.
The Interactive rendering modes are display modes that render your scene in real time, so you can interactively apply
materials, modify the environment, and change the camera position.
Create copies of objects with a parent-child relationship. When you modify the source objects, all of the instances
are updated automatically in the construction history. This is a scene creation tool that is used mainly for rendering.
Interactive Rendering
The Interactive rendering modes are display modes that render your scene in real time, so you can interactively apply materials, modify the environment, and change the camera position.
Materials
Create, modify, apply, save, and organize materials.
Environment
Modify the background, lighting, and shadows.
Object Properties
Modify an object's rendering properties such as visibility, shadows, caustics, mask index, and beveling.
Instance Painter
Create copies of objects with a parent-child relationship. When you modify the source objects, all of the instances are updated automatically in the construction history. This is a scene creation tool that is used mainly for rendering.
Model Library
Add functional objects, including furniture and interior sets, to your interactive rendering to make the scene appear photorealistic.