The software saves versions of your objects as you create them, enabling you to return to an earlier stage of an object,
and modify or reuse the object from that stage.
By adding cameras to your scene and customizing their position, angle, rendering image resolution, and rendering image
quality, you can view and render your models from multiple perspectives and create a more distinctive scene.
Adjust the view detail for the Shaded and Real-time display modes and final rendering. You can also adjust the ambient
occlusion for the Shaded display mode, as well as ambient occlusion and global illumination for the Real-time display
mode.
The application has four different grids, each with successively larger spacing. Grids are drawing aids used to place
and align points and objects with precision. They do not appear in rendered images.
Capture an image of a model. The background is white by default, but you can make it colored or transparent. Arrows
on curves are automatically turned off.
Inspire Studio has four different tool belts to help you quickly access the tools you need for 3D modeling, sketching, creating
PolyNURBS, and rendering. You can use the tool belts with the default configuration of tools or you can customize
the tool belts by adding and removing tools as required.
Create polygonal surfaces that can easily be converted into NURBS surfaces. PolyNURBS combines the ease and simplicity
of polygonal modeling with the precision and flexibility of NURBS, allowing you to quickly create free-form solid
geometry that is smooth and continuous.
Measure dimensions, analyze curvature, check for continuity and watertightness, analyze the draft, detect undercuts,
assign tags to entities, edit and visualize streamlines as static images or animations, create design iterations on
the fly, and assign variables.
Dimension a line, edge, bounding box, angle, and radius/diameter in order to create objects which must fit predefined
dimensions. You can also insert a general annotation to label the parts of your model.
Add and Edit a Camera
By adding cameras to your scene and customizing their position, angle, rendering image resolution, and rendering image quality, you can view and render your models from multiple perspectives and create a more distinctive scene.
Change the Projection
When displaying 3D objects on a 2D plane, you can use perspective projection or orthographic projection.
Change the Visual Properties
Adjust the view detail for the Shaded and Real-time display modes and final rendering. You can also adjust the ambient occlusion for the Shaded display mode, as well as ambient occlusion and global illumination for the Real-time display mode.
Set Up Grids
The application has four different grids, each with successively larger spacing. Grids are drawing aids used to place and align points and objects with precision. They do not appear in rendered images.