Mesh Menu

NVH has the following meshing capabilities:
Acoustic Cavity Mesh
Create a fluid volume mesh for the open-air volumes of an enclosed compartment, such as the passenger compartment of a vehicle.
Automesh
Create meshes or re-mesh existing meshing interactively or automatically on surfaces or groups of elements.
Bars
Create, review, or update bar2 or bar3 elements.
Boolean Operation
Connect intersecting 2D elements. This tool works for triangular as well as quadrilateral elements.
Card Editor
Select the entities that are viewed in the card image subpanel.
Check Elements
Verify the basic quality of your elements and to verify the geometric qualities of those elements.
Coarsen Mesh
Simplify the mesh by combining many small elements into a smaller number of larger ones.
Comparison Tool
Perform a model-based CAD-CAD, CAD-FE or FE-FE comparison between two models, or two selections of entities. You can also use this tool to find and report on geometrical/shape differences.
Config Edit
Make changes to the configuration of existing elements.
Create a 2D Element
Hand build, combine, split or modify elements.
Delete
Delete data from a model database, preview and delete empty collectors and preview and delete unused property collectors, material collectors, or curves.
Dependency
Find nodes that have their degrees of freedom removed by a constraint or MPC (multiple point constraint) more than once.
Detach
Detach elements from the surrounding structure.
Distance
Determine the distance between two nodes/points or the angle between three nodes/points, or to change distances or angles.
Drag
Create a surface and/or mesh by dragging a series of nodes or lines, or to create elements by dragging selected elements.
Edges
Find the free edges in a group of elements, find "T" or discontinuous connections in a group of elements (any edges connected to three or more elements), display duplicate nodes and equivalence duplicate nodes.
Edit Element
Hand build, combine, split or modify elements.
Element Offset
Create and modify elements by offsetting from a mesh of plate or shell elements.
Element Types
Select the type of element to create and also allows you to change existing element types.
EM Lattice Mesh
Generate an axis-parallel mesh for 2D and 1D geometry input.
Faces
Find the free faces in a group of elements and operates in the same manner as edges, but in 3D.
Features
Calculates features (corners) in the current model and displays them by creating one dimensional plot elements or feature lines.
Fuse
Connect close proximity, overlapping, and intersecting parts.
Gaps
Create gap elements.
Hole Detection
Enables you to locate and define holes in a model and add those holes as geometry to a new component or the current one.
Hole/Gap Fill
Mesh holes, gaps, and patches.
Joints
Creates, reviews and updates joint elements for use in an OptiStruct Multi-Body Dynamics simulation.
Line Drag
Create a two or three dimensional surface and/or mesh or elements by dragging nodes, lines, or elements along another line.
Line Mesh
Create a chain of one dimensional elements such as beams along a line.
Linear 1D
Create one dimensional elements.
Linear 3D
Create solid elements between two groups of plate elements.
Material Orientation
Align the element material angle of a mesh of shell elements with a selected direction or coordinate system.
Masses
Create mass elements.
Mesh Controls
Define one model specific mesh setting, as well as an unlimited number of local mesh settings.
Midmesh Thickness
Calculate the thickness of a mid-mesh from the solid geometry.
Nodes
Create nodes using a wide variety of methods.
Normals
Display the normal of an element or surface, adjust the orientation of element normals and reverse the normal of an element or surface.
Order Change
Change element order.
Organize
Reorganize your database by copying or moving data (entities) among collectors or includes.
Penetration
Check for penetrations and/or intersections of elements.
Periodic Mesh
Generate a grid containing rotational and/or translational symmetric boundaries, for example rotating machinery.
Permute
Switch coordinates of model entities in the global coordinate system.
Position
Specify a new position for model entities.
Project
Project data entities to a plane, vector, surface, or line.
Quality Index
Calculates a single value to represent the quality of the displayed shell (2D) model.
Quality Index Calculations
The Quality Index value is a function of twelve criteria with user-defined weight factors.
Quality Report
Creates an HTML mesh quality report.
Quick Edit
Many tools for rapid editing of model geometry.
RBE3
Create, review and update RBE3 elements.
Refine by Pattern
Create a regular orthogonal mesh.
Reflect
Reflect portions of a model about a plane, changing the selected portion into a mirror image of itself.
Renumber
Renumber entities.
Rigids
Create rigid or rigid link elements.
Rods
Create rod elements
Rotate
Rotate entities around an axis in space.
Ruled
Create surfaces and/or meshes of plate elements from nodes, lines and/or line segments, in any combination.
Scale
Increase or decrease an entity’s dimensions.
Shrink Wrap Mesh
Generate an enclosed volume or solid mesh and is typically used to approximate and simplify an existing mode.
Skin
Create a skin surface and/or mesh from a set of lines.
Smooth
Improve element quality in a surface-based mesh or a mesh of solid elements using one or more algorithms that adjust node positions to moderate sharp variations in size or quality in adjacent elements.
Solid Map Mesh
Create a mesh of solid elements in a solid geometric volume.
Spin
Create a surface and/or mesh or elements by spinning a series of nodes, a line or lines, or a group of elements about a vector to create a circular structure.
Spline
Create a shell mesh and/or surface.
Split
Split plate or solid elements.
Springs
Create spring elements.
Systems
Create rectangular, cylindrical and spherical coordinate systems.
TetraMesh
Fill an enclosed volume with first or second order tetrahedral elements.
TetraMesh Process
Create tetra-meshes efficiently and effectively.
Translate
Move entities in a single specified direction.
Voxel Mesh
Fills an enclose volume with voxels (hexas) of a predefined size. This type of mesh is only useful in topology optimization. It does not give meaningful results in a stress analysis.