Create polygonal surfaces that can easily be converted into NURBS surfaces. PolyNURBS combines the ease and simplicity
of polygonal modeling with the precision and flexibility of NURBS, allowing you to quickly create free-form solid
geometry that is smooth and continuous.
Retain only the intersecting portions of one or more objects. This is a "smart" intersect tool that automatically
deletes excess faces, edges, and vertices.
Measure dimensions, analyze curvature, check for continuity and watertightness, analyze the draft, detect undercuts,
and create design iterations on the fly.
Dimension a line, edge, bounding box, angle, and radius/diameter in order to create objects which must fit predefined
dimensions. You can also insert a general annotation to label the parts of your model.
Split one or more source objects to create a new object.
Trim
Remove and edit a part of a surface or solid by projecting a profile curve onto it.
Split
Use a set of tool surfaces to split a set of target surfaces. You can choose which side to keep or keep both sides.
Intersect
Retain only the intersecting portions of one or more objects. This is a "smart" intersect tool that automatically deletes excess faces, edges, and vertices.