*UndeformedColor()

Specifies the deformation with the selected color.

Syntax

*UndeformedColor (color)

Application

HyperView

Inputs

color
The color of the deformation. Options include component color, mesh color, or an RGB value, such as "0, 0, 255".

Example

*BeginDeformed()
    *ScaleMode(ModelPercent)
    *Scale(1, 3, 4)
    *ResolvedInSystem(-1)
    *ResultType(displacement)
    *UndeformedMode(Features)
    *UndeformedColor(meshcolor)
    *UndeformedTracking(off)
*EndDeformed()