Entity Editor

The Entity Editor enables you to quickly view and edit entities in a model and correctly setup solver information.

The Entity Editor can be accessed from the Model Browser, Solver Browser, and Reference Browser. In the Model Browser, the following view modes are supported: Model, Include, Component, Property and Material. When accessing the Entity Editor from the Reference Browser, you will only be able to view your entity selection's corresponding data in a non-editable form.

The Entity Editor opens when you create new entities, as well as duplicate, edit, or select single or multiple entities in the browser. To expand and collapse the Entity Editor, click in the top, right-hand corner. To adjust the height of the Entity Editor, drag . . . up and down.

Entity parameters are displayed in the Name column, and the values associated with each parameter are displayed in the Value column. The parameters that display in gray text cannot be edited. Once you edit an entity in the Entity Editor, the changes will be automatically applied throughout your model.


Figure 1.
Some entities may have metadata associated with them. These values serve to further describe the selected part. When you select an entity in the Entity Editor, if that entity has associated metadata attached, it will display at the bottom of the editor. Metadata entity values, like other entity values, can be edited and the changes will automatically apply throughout your model.


Figure 2.