*SetMemoryWaterMark()

Specifies the upper and lower values for the memory watermark.

Syntax

*SetMemoryWaterMark (high, low)

Application

HyperView

Inputs

high
High water setting (in Mb); cannot be greater than 4,096.
low
Low water setting (in Mb); cannot be less than 0.

Context

*BeginDefaults()

*BeginGraphicDefaults()

Example

*BeginGraphicDefaults()
   *SetMemoryWaterMark(4096, 1024)
*EndGraphicDefaults()