<boundary_conditions>

This category specifies parameters for special types of boundaries.

<boundary_conditions> - <rotating>

This category contains all regions where a rotating wall velocity should be applied to the surface. It can have an arbitrary number of children named <rotating_instance>, each with the following parameters:

<boundary_conditions> - <belt>

This category contains all regions where a moving wall velocity should be applied to the wind tunnel ground (if <moving_ground> is set to true, see above), it can have an arbitrary number of children named <belt_instance>, each with the following parameters:
<name>
Name of the instance (mandatory).
<include_force>
If set to true, aerodynamic forces that act on the instance, that is, the respective region at the wind tunnel ground, are included in the force evaluation.
<bounding_box>
Bounding box of the instance, must be specified via the child parameters <x_min>, <x_max>, <y_min> and <y_max> in [ m ] . The z-coordinate is omitted because the belt is always located on the wind tunnel ground.

<boundary_conditions> - <periodicity>

Via the child parameters <x_dir>, <y_dir>, and <z_dir>, periodic <boundary_conditions> can be activated.
Note: At least eight voxels in periodic direction have to be used.

The default value for all three children is false.

<boundary_conditions> - <static>

This category contains all regions where a no-slip <boundary_condition> with non-default wall model settings should be applied to the surface. It can have an arbitrary number of children named <static_instance>, each with the following parameters:
<name>
Name of the instance (optional).
<wall_model_variant>
Name of the non-default wall model variant to be applied, must be specified in <simulation> - <wall_model_variant>.
<parts>
The parts to which the properties should be applied must be specified via the child parameter <name> within the <parts> category. Several parts can be specified via repeated usage of <name> to assign the properties to all of them. The specified names must match the respective part names in the STL file.
Note: Static parts will use the globally specified wall model settings by default. They must be specified separately, if settings other than global settings are applied locally.