Add Thing Properties

Properties define the attributes that should be expected for a given entity in the real world. These are important attributes that must be set to continue with the tutorial.

  1. Click the Arduino Thing to add Properties.
    The Details tab appears, which includes Overview, Properties, Actions, and Events.
  2. Add a new Property by clicking the plus icon in the Properties section.


    Figure 1.
    The New Property dialog opens.
  3. Set the following:
    1. Property Key as led_blink
    2. Type as String
    3. Optional Descriptors as Status of the on-board led


    Figure 2.
  4. Add another Property using the information shown below:


    Figure 3.