Bulk Material Interaction
Starting in version 2019.1, MotionSolve supports co-simulation with the bulk material simulation interface EDEM® (now part of Altair). Through EDEM, users can simulate interaction of multi-bodies with granular materials such as stones, sand, grass, capsules etc.
Pre-requisites
- HyperWorks 2019.1 or later
- EDEM 2019.1 or later
Broad Steps for Co-simulation
- Define the system model in MotionView.
- Define the bulk material modeling in EDEM. Please refer to the EDEM manual (http://www.edemsimulation.com/resources-learning) for additional information on how to use EDEM.
- Use the EDEM Subsystem utility in MotionView to create a sub-system that contains the entities needed for the co-simulation. The sub-system entails all components that interact with the bulk material. Optionally, the graphics from MotionView can be transferred to EDEM using the same utility.
- Turn on the coupling server in EDEM while being in the Simulate mode.
- Start the MotionSolve simulation from the Run panel in MotionView.
Build Model using EDEM Subsystem
The EDEM subsystem tool defines the co-simulation settings between MotionSolve and EDEM. Within the tool, you can:- Transfer graphics from MotionView into EDEM. Note: This is particularly useful in cases where the model contains a large number of components, such as a chain drive. This resolves the need to remodel the same components in EDEM. MotionView generates an STL in the background and transfers to EDEM through an EDEM Coupling server.
- Choose if EDEM runs locally or on a separate server.
- Define the communication parameters if EDEM runs on a separate server.
- Define simulation settings, such as the communication interval and simulation start time of EDEM.
From HyperWorks v2020, the interface is supported on Windows as well as Linux platforms. The interface can be used in cross-platform scenarios (HyperWorks on Windows and EDEM on Linux or vice-versa).
- Activate the Graphics collector or the
Body collector and pick the graphics/body that will interact
with the bulk material in EDEM. When selecting using the Body collector, all valid
graphics associated with the body will be selected. Graphics of type Box, Cylinder,
Sphere, Ellispoid, CADGraphics, FileGraphics can be selected from the graphics area.
Note: Use the Body collector to select a flex body (CMS).Tip: Use the Select a Graphic/Body dialog to pick multiple graphics simultaneously (double click on the collector to display this dialog).Note:
- This functionality currently supports the following graphics: Box, CADGraphic, Cylinder, Ellipsoid, File (mesh-based graphics such as H3D/OBJ) and Sphere. Any other type of graphics selected using the Advanced Graphics selector dialog will not be used and a warning message will be displayed.
- Selected graphics that have no bodies assigned will be highlighted in red in the list. Such graphics should be removed from the list before transferring the geometry to EDEM or creating the EDEM system.
- To control the coarseness of the tessellation of the graphics (CADGraphics and
Primitives) that go into EDEM, click the Mesh Refinement
button.
Maximum facet width ratio Maximum width of elements in meters. Curve chord tolerance factor Tolerance factor that controls chordal deviation along curved edges. Surface plane tolerance factor Tolerance factor that controls surface deviation along curved surfaces. - Select the EDEM server:
- Local if EDEM are running on the same local machine as MotionView and MotionSolve.
- Remote if EDEM is running on a different machine.
- EDEM IP address - Specify the IP address of the machine where EDEM application is running. Default is set to 127.0.0.1 which refers to the local machine.
- MotionView Export directory – This is applicable only for transferring geometry to EDEM on a remote server. Select a shared directory which is accessible by both machines. MotionView will use this directory as a temporary location to transfer the geometry.
- EDEM Import directory – Path string of the same shared directory as above but as recognized by the machine running EDEM.
- Specify the communication interval between MotionSolve and EDEM.
- To transfer geometry to EDEM, with the EDEM GUI on and coupling server turned ON , click on Transfer to EDEM to transfer the selected graphics as geometries to EDEM.
- Start EDEM simulation at time - Enter a time at which the EDEM simulation is starting. The coupling between MotionSolve and EDEM will be established once MotionSolve reaches the specified time. Default is 0.0.
Analyze Model
Once the model is defined, the solution process is identical to performing a “MotionSolve-only” simulation.
Use the Run Solver panel in MotionView/MotionSolve to start the simulation. MotionView will launch MotionSolve.
Review Results
- Use the Animate button in the MotionView Run panel to load the MotionSolve H3D into a HyperView window.
- Overlay the EDEM H3D in HyperView using the Overlay option in the Load Model and Results panel to visualize the entire system in one environment.
Known Limitations
- MotionSolve supports up to 1024 components to interact with EDEM.
- Multiple instances of EDEM coupling is not supported.
- NLFE Bodies are not supported.
- Certain graphics when transferred to EDEM may appear un-merged as several components. Use the “Merge Geometry” tool in EDEM to merge them into one component.
- Interfacing with graphics belonging to Ground Body is not currently supported. The graphics may be transferred separately to EDEM (using the Discrete Element Method) without being included while creating the system in MotionView.
- Save/Load in MotionSolve, in conjunction with corresponding operations in EDEM, is not supported.
- Quasi-static and Linear analysis are not supported with this connection.
- On Windows if Microsoft C++ 2010 SP1 Redistributable Package (x64) is not available, then the co-simulation will fail with an error "Failed to load edem.dll".
See Also