Browsers supply a great deal of view-related functionality in HyperMesh by listing the parts of a model in a tabular and/or tree-based format, and providing controls inside the table
that allow you to alter the display of model parts.
Perform automatic checks on CAD models, and identify potential issues with geometry that may slow down the meshing
process using the Verification and Comparison tools.
All entities in a HyperMesh database are stored in collectors. Based on the assigned template, each collector may use a dictionary or card image to define the attributes assigned to the collector. The definitions contained in the dictionaries or card image are used to translate models to external analysis codes.
Control cards allow you to add input and output parameters to a model, including location and names of the input,
output and scratch files; the type of run (analysis, check or restart); overall running of the analysis or optimization;
and type, format and frequency of the output.
Each surface contains one or more faces. It is usually preferable to combine multiple
faces into one surface entity before you use the meshing tools.
This allows them to be meshed at the same
time.
Use the Surface Edit panel to modify surface geometry when it is necessary to
make changes before you generate a mesh.
For example, to trim a surface with a line, use the trim with lines subpanel
of the Surface Edit panel. You must select the surface and the line and
specify a direction vector. The surface is trimmed by sweeping the line
along the vector and intersecting the surface with the sweep. If the sweep
does not intersect the surface, the surface is not trimmed.
To trim one surface with another, use the trim with surfs/planes
subpanel.