View new features for HyperMesh 2021.
Learn the basics and discover the workspace.
Discover HyperMesh functionality with interactive tutorials.
Solver interfaces supported in HyperMesh.
A solver interface is made up of a template and a FE-input reader.
Collectors are named organizational containers for collected entities. Collected entities are nameless entities which must reside within one, and only one, collector. Collected entities are mutually exclusive to a collector.
Assemblies collect and organize sub-assemblies and components into hierarchical data structures which are intended to reflect the data structure of the product being modeled.
Components collect and organize points, lines, surfaces, solids, elements and connectors. Components are intended to be organizational containers for the geometry and FE idealization of a physical part which makes up a product.
Supported finite element entities.
Bags collect and organize entities.
Multibodies collect and organize ellipsoids, multibody planes, and multibody joints and are typically used in multi-body analysis.
Entities which are given a name but are not collected or organized into containers.
Entities used for morphing the shape of FE model.
Entities used to set up optimization problems.
Control card entities create solver control cards such as results file I/O options, CPU and memory limits, and others.
Undefined entities are entities that will not be written to the solver deck.
The encryption of solver entities is used to translate entity data into an undisclosed language.
Element property and material assignment rules are based on the current user profile (solver interface).
Supported cards organized by solver.
Support provided by the CAD readers and writers.
Browsers supply a great deal of view-related functionality in HyperMesh by listing the parts of a model in a tabular and/or tree-based format, and providing controls inside the table that allow you to alter the display of model parts.
Panels contains pre-processing and post-processing tools.
Create, edit, and cleanup geometry.
Learn about the different types of mesh you can create in HyperWorks.
Create connections between parts of your model.
Create, organize, and manage the CAE parts.
Perform automatic checks on CAD models, and identify potential issues with geometry that may slow down the meshing process using the Verification and Comparison tools.
Tools used for crash and safety analysis.
HyperMesh composites modelings.
Overview of how to build a finite element model.
Morph the shape of your finite element model.
Setup an Optimization in HyperMesh.
Convert finite element models to another solver format.
Study relationships between data vectors in results files.
Learn how to use post-processing functions.
Collectors are named organizational containers for collected entities. Collected entities are nameless entities which must reside within one, and only one, collector. Collected entities are mutually exclusive to a collector.
A solver interface is made up of a template and a FE-input reader.
Supported finite element entities.
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