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Specific Renumber

Specific Renumber

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Specific Renumber

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Renumber specific parts, nodes, and elements

1.From the Menu Bar, select Mesh Editing > Specific Renumber.

or

If the Mesh Editing panel is already open, select Specific Renumber from the pull-down menu in the panel.

2.From the Object Type Choice menu, select the entity type to renumber (only the available entities in the model are available).
3.Select the entities to renumber by picking (if the option is available).

Button

Behavior

selectGeneral-24

pick nodes in the graphic window, and then press Enter, right-click the mouse button or select Yes or Cancel in the Dialog menu bar.

ellipse_icon

add/remove object by ellipse selection.

selectByBoxAdd-24

add nodes by box selection (the default box is rectangular — use the SHIFT key to define a polygon box).

selectByBoxRemove-24

remove nodes by box selection (the default box is rectangular — use the SHIFT key to define a polygon box).

10_addallnodes

add all nodes.

selectPartGeneral-24

pick parts in the graphic window, and then press Enter, right-click the mouse button or select Yes or Cancel in the Dialog menu bar.

selectPartByBoxAdd-24

add parts by box selection (the default box is rectangular — use the SHIFT key to define a polygon box).

selectPartByBoxRemove-24

remove parts by box selection (the default box is rectangular — use the SHIFT key to define a polygon box).

treeAddEntity-24

add the parts selected in the tree.

treeRemoveEntity-24

remove the parts selected in the tree.

and/or

Select the entities in the list window:

Button

Behavior

treeSelectUnselectAll-24

select all the entities in the list.

Pick

Several entities of this list can be selected using the SHIFT, CTRL, or SHIFT+CTRL keys.

4.Click reviewGeneral-24 to display the selected entities.
5.Set the first offset value in the file, Begin and End new ids of selection.
6.Click Save to save the renumbering; or

Click Cancel to cancel the renumbering.

7.Click Close to close the menu.

 

See also

Renumber