Edit a Face
Push, pull, scale, rotate, or project a face to modify the geometry of a PolyNURBS.
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Click Edit, or double-click a PolyNURBS object to enter
editing mode.
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Choose from the following options:
To Do this Note Push/pull a face (a precise distance) Drag the face. To push/pull the face a precise distance, enter a distance in the microdialog. Push/pull a selected face When you select a face, an arrow appears at the center of the face. Hold down Ctrl while dragging to create a new cage face. Scale a selected face When you select a face, planes appear at the corners of the face. - Hold down Ctrl while dragging to scale the face about its center.
- Hold down Ctrl+Shift while dragging to scale the face about its center while maintaining the original aspect ratio.
Rotate a selected face about its center When you select a face, a curved arrow appears when you hover over a corner or an edge. Figure 1. Hover over a corner
Figure 2. Hover over an edge
Move an edge along the plane of a selected face When you select a face, a straight arrow appears when you hover over an edge. Hold down Ctrl while dragging to lengthen or shorten the original face symmetrically. Project a selected face onto the dotted plane Click .
Project a selected face to the x-, y-, or z-axis Click .