Edit a Face

Push, pull, scale, rotate, or project a face to modify the geometry of a PolyNURBS.

  1. Click Edit, or double-click a PolyNURBS object to enter editing mode.

  2. Choose from the following options:
    To Do this Note
    Push/pull a face (a precise distance) Drag the face. To push/pull the face a precise distance, enter a distance in the microdialog.
    Push/pull a selected face When you select a face, an arrow appears at the center of the face.
    Drag the arrow at the center to push/pull the face.
    Hold down Ctrl while dragging to create a new cage face.
    Scale a selected face When you select a face, planes appear at the corners of the face.
    Drag a plane at the corner to scale the face.
    • Hold down Ctrl while dragging to scale the face about its center.
    • Hold down Ctrl+Shift while dragging to scale the face about its center while maintaining the original aspect ratio.
    Rotate a selected face about its center When you select a face, a curved arrow appears when you hover over a corner or an edge.
    Figure 1. Hover over a corner
    Figure 2. Hover over an edge
    Drag the curved arrow to rotate the face about its center.
     
    Move an edge along the plane of a selected face When you select a face, a straight arrow appears when you hover over an edge.
    Drag the straight arrow to move the edge along the plane of the face.
    Hold down Ctrl while dragging to lengthen or shorten the original face symmetrically.
    Project a selected face onto the dotted plane Click .  
    Project a selected face to the x-, y-, or z-axis Click .