This subpanel creates three-dimensional block-shaped solid primitives.
Four inputs are required to create a block using this method:
|•||The base node defines the first corner on the bottom face.|
|•||Node 1 defines the corner of the bottom face that indicates the depth.|
|•||Node 2 defines the corner of the bottom face that indicates the width.|
The bottom face of the block is then completed by rotating a copy of the triangle formed by these 3 nodes 180 degrees, and then matching the line between node 1 and node 2 for each triangle to create a parallelogram.
|•||Node 3 defines the corner of the top face that indicates the height and angle.|
The vector from the base node to node 3 provides both the height and the angle for the block. The parallelogram formed from the first set of nodes is translated along this vector to define the remaining faces.