Mesh Visibility Settings

View the visibility settings for segments, triangles, apertures, windscreens, tetrahedra, voxels, cuboids and uniform theory of diffraction (UTD) polygons and cylinders.

The mesh visibility settings are found on the 3D View contextual tabs set, on the Mesh tab in the Visibility group.
Note: Only the visibility settings relevant to the model will be available. For example, if the model does not contain any voxels the Voxels icon is disabled.
Table 1. Display options for segments, triangles, apertures, windscreens, tetrahedra, voxels, cuboids and uniform theory of diffraction (UTD) polygons and cylinders.
Icon Icon text Description
Segments Show / hide the surfaces, lines and vertices of mesh segments.
Metal Show / hide the faces, edges and vertices of metal triangles.
Dielectric Show / hide the faces, edges and vertices of dielectric triangles.
Aperture Show / hide the faces, edges and vertices of aperture triangles.
Windscreen Show / hide the faces, edges and vertices of windscreen triangles.
Tetrahedra Show / hide the faces, edges, vertices and volumes of tetrahedra.
Voxels Show / hide the faces, edges, wire lines, wire surfaces, volumes and grid of voxels.
Cuboids Show / hide the faces, edges and vertices of cuboids.1
UTD polygons Show / hide the faces, edges and vertices of UTD polygons.
UTD cylinders Show / hide faces and edges of UTD cylinders.
Note: For all of these visibility settings, a drop-down list is available to individually set the visibility for the faces, edges and vertices of the elements. For volumetric elements, an additional volume option is provided.

Visibility Filter

The visibility filter provides additional control over the visibility of mesh elements. With this filter, mesh regions with specific labels or specific media can be filtered out.

On the 3D View contextual tabs set, on the Mesh tab, in the Visibility group, click the  Visibility filter icon.



Figure 1. The Mesh visibility filter dialog.
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Cuboidal mesh elements can only be created in EDITFEKO.