Sweep one or more curves along rails to create a 3D surface. This tool is a variation of the Sweep tool that uses
two rails rather than one extrusion path.
Fill a closed area, defined by boundary curves or surface edges, to create a 3D surface. The new surface maintains
tangent continuity with adjacent surfaces.
Directly edit the geometry of a NURBS surface by performing various operations such as moving, adding, and removing
points; changing the order in the U or V direction; adding weight; and removing trimming curves.
Create polygonal surfaces that can easily be converted into NURBS surfaces. PolyNURBS combines the ease and simplicity
of polygonal modeling with the precision and flexibility of NURBS, allowing you to quickly create free-form solid
geometry that is smooth and continuous.
Measure dimensions, analyze curvature, check for continuity and watertightness, analyze the draft, detect undercuts,
and create design iterations on the fly.
Dimension a line, edge, bounding box, angle, and radius/diameter in order to create objects which must fit predefined
dimensions. You can also insert a general annotation to label the parts of your model.
Perform an operation on existing curves or surfaces to create a new 3D surface or
solid.
Extrude
Extrude a curve to create a 3D surface, or extrude a surface to create a solid. You can perform the same extrusion on multiple objects at a time.
Revolve
Rotate a curve or 2D surface around an axis to create a 3D surface. You perform the same revolve on multiple objects at a time.
FillPath
Fill one or more closed curves to create a 3D surface. The curves can be sketch curves or a planar set of curves.
Loft
Create a 3D surface by fitting it through two or more profile curves. You can constrain the shape using rails.
Sweep
Sweep one or more curves along an extrusion path to create a 3D surface.
Rail Sweep
Sweep one or more curves along rails to create a 3D surface. This tool is a variation of the Sweep tool that uses two rails rather than one extrusion path.
Patch
Fill a closed area, defined by boundary curves or surface edges, to create a 3D surface. The new surface maintains tangent continuity with adjacent surfaces.