Create a Full Material

Create a complex material composed of one or more layers with the full set of parameters. Layer types include basic, metal, glass/gem, coating, subsurface scattering, metallic flake, emitter, or shadow catcher.

Turn on the Materials display mode, so you can see the changes as they are applied.
  1. Select one or more objects.
  2. On the ribbon, click the Rendering tab.
  3. Click the Material icon.
  4. In the Control Panel, select Full.
  5. Do one of the following:
    • To create a single-layered material, select a material type, and then define the parameters.
    • To create a multi-layered material, see Layering Materials.
  6. Optional: See Save a Material to the Library.
  7. Right-click and mouse through the check mark to exit, or double-right-click.