WinProp_Converter

Data Fields

Detailed Description

General Data for calling converter modules in the API, specifies the conversion method and the in- and output files. The ConverterID selects the conversion method and specifies the input format. It can be one of the following:

Topography
  • 1: ASCII Line Format
  • 2: WinProp Format (*.tdb)
  • 3: WinProp Format Index File (*.tdi)
  • 4: ASCII Grid Format (*.asc)
  • 5: Binary Grid Format (*.bin)
  • 6: Nokia NPS/X (index data file)
  • 7: Nokia NPS/X (single data file)
  • 8: MSI Planet / Siemens Tornado (index data file)
  • 9: MSI Planet / Siemens Tornado (single data file)
  • 11: Aircom ASSET / NSN NetAct
  • 12: Agilent Wizard
  • 13: Arcview Shapefiles (Polyline, Polygon, PolygonZ)
  • 14: USGS DEM
  • 15: USGS BIL
  • 16: HGT (3 ARC)
  • 17: HGT (1 ARC)
  • 18: Digital Terrain Elevation Data
  • 19: GeoTIFF
Morpho / Clutter
  • 101: ASCII Line Format
  • 102: WinProp Format
  • 104: ASCII Grid Format (*.asc)
  • 105: Binary Grid Format (*.bin)
  • 106: Nokia NPS/X (index data file)
  • 107: Nokia NPS/X (single data file)
  • 108: MSI Planet / Siemens Tornado (index data file)
  • 109: MSI Planet / Siemens Tornado (single data file)
  • 111: Aircom ASSET / NSN NetAct
  • 112: Agilent Wizard
  • 113: GeoTIFF
Urban
  • 201: WinProp Urban Buildings ASCII (*.oda)
  • 202: Vector Data ASCII Format (*.vda)
  • 203: Geography Markup Language (*.gml)
  • 204: MapInfo File (*mif, *.tab)
  • 205: Arcview Shapefile (*.shp)
  • 206: AutoCAD (*.dwg, *.dxf)
  • 207: VRML Format
  • 208: Aircom Asset / NSN NetAct (single file)
  • 209: Aircom Asset / NSN NetAct (index file)
  • 210: Agilent Wizard Building Data
  • 211: MSI Planet Building Data (single file)
  • 212: Gen Building Data Format (*.gen)
  • 213: Building Database Format (D2 FUN)
  • 214: Pegasos Building Data Format (*.geb)
  • 215: MCS File Format
  • 216: Open Street Map (*.osm)
Indoor
  • 301: WinProp Indoor Building Data ASCII (*.ida)
  • 302: AutoCAD File Format (*.dwg, *.dxf)
  • 303: Stereolithography File Format (*.stl) (ASCII/Binary)
  • 304: Stereolithography File Format (*.stl) (ASCII)
  • 305: Stereolithography File Format (*.stl) (Binary)
  • 306: Nastran File Format (*.nas)
  • 307: Wavefront File Format (*.obj)
  • 308: Facet File Format (*.fac)
  • 309: MCS File Format
  • 310: Building Information Modeling File Format (*.ifc)
  • 311: Geography Markup Language (*.gml)

Field Documentation

ConverterID
int WinProp_Converter::ConverterID
ID of converter module (see description above)
databaseNameSource
const char * WinProp_Converter::databaseNameSource
Name of original database.
databaseNameDest
const char * WinProp_Converter::databaseNameDest
Name of converted database without extension.
measurementUnit
const char * WinProp_Converter::measurementUnit
Unit of database (indoor only)
ignoreList
char ** WinProp_Converter::ignoreList
List with names of ignored AutoCAD layers (indoor only)
nbrElements
int WinProp_Converter::nbrElements
Number of elements in the list of ignored AutoCAD layers
scalingFactor
float WinProp_Converter::scalingFactor
Scaling factor for database
  • Indoor: applied to all coordinates
  • Urban: applied to building heights
  • Rural: applied to topo heights
InCoordGeoUTM
int WinProp_Converter::InCoordGeoUTM
Input map format:
  • 0: Geodetic
  • 1: UTM
OutCoordGeoUTM
int WinProp_Converter::OutCoordGeoUTM
Converted map format (for topo/clutter only):
  • 0: Geodetic
  • 1: UTM
Ellipsoid
int WinProp_Converter::Ellipsoid
Input map: Number of Ellipsoid (see the Ellipsoid coordinate defines.)
UTMAuto
int WinProp_Converter::UTMAuto
Autodetection of UTM zone
  • 0: manual definition
  • 1: auto detection
UTMZoneNr
int WinProp_Converter::UTMZoneNr
UTM zone number (only relevant for manual definition)
UTMNorth
int WinProp_Converter::UTMNorth
UTM zone hemisphere (only relevant for manual definition)
  • 0: South
  • 1: North
PixelResolution
float WinProp_Converter::PixelResolution
Resolution for pixels (for ASCII Line format topo/clutter only):
  • UTM: default 10m
  • Geodetic: default 0.001°
UndefinedPixelMode
int WinProp_Converter::UndefinedPixelMode
How to handle undefined pixels (for topo/clutter only):
  • 0: Remain undefined
  • 1: Set to constant value
  • 2: Interpolate with window
UndefinedPixelValue
float WinProp_Converter::UndefinedPixelValue
Value for undefined pixels (only if UndefinedPixelMode set to 1)
UndefinedPixelWindowSize
float WinProp_Converter::UndefinedPixelWindowSize
Window size [m] for interpolation of undefined pixels (only if UndefinedPixelMode set to 2)
ExtendedMessageOutput
int WinProp_Converter::ExtendedMessageOutput
Extended message output:
  • 0 = print less messages
  • 1 = print messages
BuildingLevelHeightOSM
float WinProp_Converter::BuildingLevelHeightOSM
Default height of a building level (floor) in [m] (only relevant for urban Open Street Map conversions when an imported building without height information)
NrBuildingLevelsOSM
int WinProp_Converter::NrBuildingLevelsOSM
Default number of building levels (floors) (only relevant for urban Open Street Map conversions when an imported building without height information)
RoofLevelHeightOSM
float WinProp_Converter::RoofLevelHeightOSM
Default height of a roof level in [m] (only relevant for urban Open Street Map conversions when an imported building without height information)
The documentation was generated from the following file:
  • source.eng/Interface/EngineConvert.h