Represents the velocity of parts/rigid groups at the beginning of the simulation.
active : Bool¶
Returns or sets the object activeness.
Setting this on or off sets all children. Setting to True sets all the parents active too.
direction : Direction¶
Specifies the direction of the initial condition object..
location : Location (units=”length”)¶
Specifies the location of the initial condition object.
magnitude : Double (units=”velocity”)¶
Specifies the magnitude of the initial velocity.
name : Attribute¶
Returns or sets the name of the object.
It can be any text string, including spaces, although it’s best to avoid using the following characters: ” ‘ * ? and $.
While these characters are allowed, they could create difficulties when you export the model to other applications.
parts : Attribute¶
List of parts for which initial conditions are specified.
referenceFrame : Attribute¶
Specifies a reference system.
- Positionable: The position of the initial condition is set using the Move tool.
- System: The direction is dictated by the selected local system.
rigidGroups : Attribute¶
List of rigid group which initial conditions are specified.
visible : Bool¶
Determines whether the object is visible in the modeling window.
Setting this on or off sets all children. Setting to True sets all the parents visible too.
Specifies the position of the initial condition object.
Returns and sets the initial velocity of the object.